VRTool
How To
Installing vrtool
1) Download
the software installer and save to your computer.
2) After the complete download, run the
file. This will install the software in your system.
3) Run the program using the [Start]
> Applications > VRTool menu or use the
desktop icon.
Updating
If you already have vrtool installed
and want to update, download, run the installer program
and install in the same directory (normally
\program files\vrtool\ ). Overwrite files
(unless you edited)
Using VRTool
Run VRTool and load a desktop (use
menu option File > Open Desktop). If you are
new to the program, use the sample desktop vrtool.nav.
This will open a set of charts, routes, tracks and marks.
You can add our own marks, design routes and tracks, add
great circle routes or use weather routing to generate
track candidates and isochrones. All these objects can
be saved to the desktop file (*.nav).
In the program toolbar you find the
following tools:
- zoom - Click left mouse button to zoom in
and right to zoom out.
- hand - Left click and drag the map.
- ruler - Use it to measure distance and course
(if the wind grid is loaded it will calculate boat
speed, track time and recommended sail, using the
polars)
- route tool - Use it to draw multipoint routes.
Right click to finish and give a name.
- track tool
-
Use it to draw tracks (points with time). If the wind
grid is loaded for the whole track, it will calculate
point date/times. When you cross a 12h intervals,
wind forecasts change automatically.
- mark tool - Use to add marks to de desktop.
Choose a name and icon for your mark.
- pointer - Use to point things in the desktop.
It will show the associated texts (mark name, track
point text, wind speed etc)
Open the properties frame clicking
.
This will show tabbed pages with the route/track editor;
wind options and Boats.
Load winds (use the Firefox Importer Module
or Import grib winds)
Use buttons [Ctrl] [1] to [Ctrl][7].. or buttons in the
toolbar to display successive wind forecast periods.
Use the leg calculator for great circle and rhumb
line calculations (for long distances)).
Add these routes to your desktop (specify number of points).
Destination
Set your leg destination. This will enable
VMC readings (velocity made good to course) and GC distance
calculation.
To set the destination, go to the Boat
Attitude panel and click the [settings button]
in the top left of the panel. Edit latitude and longitude
of destination point, or press [point] button and click
location with the mouse. VMC, course and distance to destination
calculations use great circle formulas.
Designing Tracks
First, populate the wind field, pointing
with the mouse and pressing [F2]
to download wind forecasts.
Click the track tool button
.
Click the first point of the track you are planning. Always
start a new track clicking in the last wind change position
(11 and 23hs game time). This keeps the new track in sync
with winds.
As move the mouse, track data can be viewed
in the floating cursor and in the boat attitude indicator.
Left click the mouse to add a point to the track. As you
draw the track, point times are calculated based on polar
charts and wind data for each point of the track. Appropriate
wind forecasts are selected as you go.
 |
Move slowly as you cross a 12h boundary and plot
a point right after that, so you get a peek of
the next wind grid before continuing.
When you stretch a new segment, any wind change
boundary (12, 24 etc) in that segment is plotted
as a little circle. If you hold the [Alt]
key pressed while moving the mouse, the boundary
keeps inprinted in the chart, building a curve
representing the points that can be reached sailing
a constant course until the wind change. Handy
for quickly figuring the best course to follow
next.
If you stretch a long segment and swing it, you
will quickly spot opportunities and problems ahead
(see image).
You may use the arrow keys to scroll the chart.
Or hold [Ctrl] and drag the chart with
the mouse.
Holding [Shift] while moving the mouse
stretches the line in 0, 45 ,90 degree directions.
|
Right-Click to finish a track. Type
a name for it. You may change color, width , opacity and
other track properties (go to Routes/Tracks tab).
After the track is complete, use the button
[Mark track 12h 24h..] to convert the seletced
route/ track to a new track with extra points added. The
points are:
- Crossing wind rectangle boundaries.
- Crossing a wind forecast change time (12h, 24h,
36h etc)
These are the points where you may have
to change boat course or sail, for best performance.
Note: The procedure produces a new track
over the original. Delete or hide tracks using the listbox
as needed. Track properties can be viewed and changed
in the routes/tracks Tab.
Weather routing
Route optimization number crunching Read
more abou this
here.
Real tracks
It is important to keep your actual track,
adding track points one by one, as you go. You might want
to keep an eye on a few "friends", keeping tracks
for them too. The program you do that for you (see "Boats"
item below).
Polar lines
Polar lines allow the calculation of boat
speed given boat course, wind speed and wind angle. Polar
lines are used to figure the boat speed at points along
your track and integrate boat movements.
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winds tab
|
Default polars and MyPolars
The program can use two polar chart databases.
1- The default database comes with
the program installation (file polaresvoc.csv
in the program directory). The default polars
file was improved and is now pretty close.
2- Polar point database can be gathered
from game data during the leg. Its called MyPolars.
This table is build with data from boats and friends,
as they go. The database starts empty. Every time
you query boat data (see Boats topic below)
you can add points to MyPolars database. MyPolars
is in file MyPolars.csv.
Vendée option uses different files.
There is no editor for the polar lines in the
program. However the files are text and simple
enough to be edited using notepad or Excel. Restart
the program to reload a changed polars file.
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Winds tab
|
VRTool can present winds in many different visualization
styles. Winds can be represented by arrows, lines,
lines with wind speed, wind direction and polar
lines.
You can also plot Best Course to Destination
and best VMC vectors.
The wind grid opacity can also be adjusted.
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wind plot styles
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3D View
The 3D View shows a model of the Earth with
the current vrtool desktop pasted on it. It's a crude
fit (no fancy 3D boats and dolphins yet) but gives an
idea of how the flat chart relates to the spheric Earth.
VRTool projections are similar to Mercator charts.
In these projections, courses and distances are well represented,
but shortest routes are curved. By looking to the 3D projection,
you can see how routes and tracks look on the surface
of the planet.
Using the 3D View
Maximize the chart view before opening the
3D view. Adjust zoom to include the area of interest.
To open, select View > 3D View
or use the Earth button. A snapshot of the chart is taken,
chopped and pasted to the Earth model. You can rotate
the model by dragging with the mouse. Zoom in and out
with the mouse wheel and trackbars. Click Update button
to render the 3D view.

3D View
| Warning: This feature uses
OpenGL and hardware accelerated graphics.
May cause problems with older computers or simple
graphics boards. |
You will notice that there are gaps between
chart parts, particularly in wide area charts, a side
effect of the projection method.
If you have a good graphics board (256 MB
or more) you may use this high res texture.
Save to vrtool directory and rename to EarthTex.jpg (backup
original texture). Restart vrtool and open 3D view.
credits: Star dome
uses Yale BSC catalog. GLScene used for
OpenGL rendering.
Earth textures by Tom Patterson (www.shadedrelief.com)
©Copr 2008-09 Omar
F. Reis