Difference between revisions of "Volvo Ocean Race Game 2014"
From VRTool wiki
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* [[File:CtrlCheck.gif]]overwrite previous wind grid | * [[File:CtrlCheck.gif]]overwrite previous wind grid | ||
===Polars database=== | ===Polars database=== | ||
+ | * ''Simple polars:'' vor0_pro-full.csv (available from vrtoutoulz.fr) | ||
+ | |||
+ | '''Selected''' | ||
+ | * [[File:CtrlOption.gif]]Simple polars | ||
+ | |||
+ | * ''Boat spd factor:'' 1 | ||
+ | * [[File:CtrlCheck.gif]]''Interpolate windspeeds'' | ||
+ | |||
===Wind interpolation=== | ===Wind interpolation=== |
Revision as of 05:23, 6 November 2014
Following are suggested settings to get started in Virtual Ragatta's Volvo Ocean Race Game 2014.
Contents
NOAA import grib file
Download params
- Time zone: Click on the to set to your system time zone
- Resolution: 12
- Up to: 180 for normal forecasts, 384 for long-range forecasts
- Accept incomplete downloads
Transformations
Weather Routing
Routing
- Isochrone interval: 0.5 for tracks up to 1000 nm, 1.0 for long tracks
- Up to isochrone: 0
- Show isochrones: 1h
Config
- # of tree branches: 181 (if you are using a "full" polar)
- Max angle to destination: 90
- Boat wake angle: 30
- Iso point spacing: 1%
- Land collision detection
- Add branches at isochrone points
- Use new pruning method
Isochrone display
Winds Tab
Winds
These are suggestions for an uncluttered display - experiment as you like:
Wind plot mode
Wind texts
Best course to dest
Wind filters
Wind grids
Polars database
- Simple polars: vor0_pro-full.csv (available from vrtoutoulz.fr)
Selected