Difference between revisions of "Importing Data from VR Games"
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====Using Google Chrome==== | ====Using Google Chrome==== | ||
| − | [[File:IconGoogleChrome.GIF]] | + | [[File:IconGoogleChrome.GIF]] ''Current for version 39.0.2171.65.'' |
| − | ''Current for version 39.0.2171.65.'' | ||
#In your browser go to the start page for your Virtual Regatta game where you can see the [image] button. | #In your browser go to the start page for your Virtual Regatta game where you can see the [image] button. | ||
#Click [image] in the top right corner and select '''Tools''' --> '''More tools''' --> '''Developer tools'''. A window called '''Developer Tools''' opens in a separate window. | #Click [image] in the top right corner and select '''Tools''' --> '''More tools''' --> '''Developer tools'''. A window called '''Developer Tools''' opens in a separate window. | ||
| − | + | '''In the Developer Tools window:''' | |
#On the menu bar click '''Network'''. | #On the menu bar click '''Network'''. | ||
#On the toolbar click on [image] to clear any current traces. | #On the toolbar click on [image] to clear any current traces. | ||
#On the toolbar check that the Record Network Log button is red. If it's not then click on it to turn it on. | #On the toolbar check that the Record Network Log button is red. If it's not then click on it to turn it on. | ||
| − | + | In the Virtual Regatta window: | |
#Click on the [image] button to start the game console for your game. | #Click on the [image] button to start the game console for your game. | ||
In the Developer Tools window: | In the Developer Tools window: | ||
Revision as of 08:57, 24 November 2014
This page is adapted from the instructions provided by Didier, who is the skipper of "Le Grand DIC" in VR games.
There are two main steps to establishing a link between VRTool and the Virtual Regatta game server:
1. Obtain the URL that the game console sends to the VR game server to query the boat positions.
2. Configure VRTool to use this URL.
This method requires VRTool version 2.06 or later.
Contents
Obtain the Query URL
This is the trickiest part of the process, especially if you are not a little bit "geek". However the screenshots should help you overcome the obstacles. The process depends on your browser. Some browsers are continually upgraded - the version to which the instructions apply is shown for each browser.
Using Google Chrome
Current for version 39.0.2171.65.
- In your browser go to the start page for your Virtual Regatta game where you can see the [image] button.
- Click [image] in the top right corner and select Tools --> More tools --> Developer tools. A window called Developer Tools opens in a separate window.
In the Developer Tools window:
- On the menu bar click Network.
- On the toolbar click on [image] to clear any current traces.
- On the toolbar check that the Record Network Log button is red. If it's not then click on it to turn it on.
In the Virtual Regatta window:
- Click on the [image] button to start the game console for your game.
In the Developer Tools window:
- The calls made by the game console to the game server are displayed.
- On the toolbar click on the Filter tool and in the filter box type "Service".
- Scroll down and look for the one that starts with "ServiceCaller,php?service=GetUser&id_user=".
- Right-click and select Copy link address.
- Go to section 2 - Parameterise VRTool.
Using Internet Explorer
Using Firefox
Parameterise VRTool
- In VRTool select the Boats tab. Open the Boat Data control.
- In the GetUser field at the top, paste the URL address that you have copied previously.
- Click tick. VRTool will query the game server. If it's successful the fields on the control will populate with your boat data.
- Check "Auto update in". This makes VRTool requery the server every 10 minutes.